Peer-to-Peer Media Streaming Application Survey

S. Venot, Lu Yan
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引用次数: 15

Abstract

Up to now, the Internet has been growing both in size and technologically. It is also not uncommon to find many types of media within a single web-page such as 3D animations, sound, video clips, online radio and TV services. Streaming is the technology which enables this, by viewing a media while downloading it. An important amount of research has been achieved to improve this bandwidth sensitive technology. Peer-To-Peer (P2P) network is at the moment one of the most effective solution to distribute streaming data within a large scale overlay, involving potentially thousands of nodes. This paper presents a survey on existing P2P media streaming systems. Our main goal is to study different P2P media streaming applications, state their results and present our analysis of each system.
点对点媒体流应用调查
到目前为止,互联网在规模和技术上都在不断发展。在一个网页中发现多种类型的媒体也并不罕见,例如3D动画、声音、视频剪辑、在线广播和电视服务。流媒体技术通过在下载的同时观看媒体来实现这一点。为了改进这种带宽敏感技术,已经进行了大量的研究。点对点(P2P)网络是目前在可能涉及数千个节点的大规模覆盖范围内分发流数据的最有效的解决方案之一。本文对现有的P2P流媒体系统进行了综述。我们的主要目标是研究不同的P2P流媒体应用程序,陈述它们的结果并展示我们对每个系统的分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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