{"title":"Full-body animations and new faces for a WebGL based MPEG-4 avatar","authors":"Roland Racz, Ákos Tóth, I. Papp, Roland Kunkli","doi":"10.1109/COGINFOCOM.2015.7390630","DOIUrl":null,"url":null,"abstract":"In this demo we would like to present the current development status of our WebGL based MPEG-4 virtual human. The main result is the extension of our previous talking head with full-body animations and new customazible tools.","PeriodicalId":377891,"journal":{"name":"2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","volume":"12 11","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COGINFOCOM.2015.7390630","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
In this demo we would like to present the current development status of our WebGL based MPEG-4 virtual human. The main result is the extension of our previous talking head with full-body animations and new customazible tools.