MPEG-4 FGS encoder design for an interactive content-aware MPEG-4 video streaming SOC

Yung-Chi Chang, Chih-Wei Hsu, Liang-Gee Chen
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引用次数: 1

Abstract

In this paper, the computational complexity of MPEG-4 fine granularity scalability (FGS) coding is analyzed to explore an efficient FGS implementation for video streaming applications. With the proposed hardware-oriented optimization approaches, a hardwired FGS block-level processing core is proposed to provide a cost-effective solution. It can be integrated into an existing MPEG-4 coding system to form an interactive video streaming system. By the proposed FGS coder with reordered coding flow, the streaming server can adaptively decide quality-enhanced region by selective enhancement according to both object information from encoding side and user-defined region from receiver side. The proposed hardware core can support FGS profile level 5, frame size 720x576, 30Hz, for real-time streaming applications at 54 MHz.
交互式内容感知MPEG-4视频流SOC的MPEG-4 FGS编码器设计
本文分析了MPEG-4细粒度可扩展性(FGS)编码的计算复杂度,探索了一种高效的FGS实现方法。利用所提出的面向硬件的优化方法,提出了一种硬连线FGS块级处理核心,以提供一种经济有效的解决方案。它可以集成到现有的MPEG-4编码系统中,形成交互式视频流系统。采用重排序编码流的FGS编码器,流服务器可以根据编码端对象信息和接收端自定义区域,通过选择性增强自适应确定质量增强区域。提议的硬件核心可以支持FGS配置文件级别5,帧大小720x576,30hz,用于54 MHz的实时流应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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