Solving occlusion problem in 3D human motion reconstruction

N. Roudsarabi, A. Behrad
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Abstract

One of the important problems in human motion analysis is the 3D reconstruction of human motion, which utilizes the anatomic pointpsilas positions. These points can uniquely define the position and orientation of all anatomical segments. In the proposed algorithm, joint tracking is performed based on a n*n block of DCTs coefficient (descriptor matrix). Then we correct the false tracked joint such as occluded joint using an energy function which can estimate false joints using the length of limbs and other joint location. We divided the problem into two parts: 1) Torso correction; 2) Hand and Leg correction. It leads to correct location of all joints even when the occlusion occurs for a part of time. Finally, 3D reconstruction is performed using Taylor method. Algorithm is robust in human turning and temporal occluded limbs. Experimental results showed the promise of the algorithm.
解决三维人体运动重建中的遮挡问题
人体运动分析中的一个重要问题是利用解剖点的位置对人体运动进行三维重建。这些点可以唯一地定义所有解剖节的位置和方向。在该算法中,基于n*n块的dct系数(描述符矩阵)进行联合跟踪。然后利用能量函数对假跟踪关节(如闭塞关节)进行校正,该能量函数可以根据肢体长度和其他关节位置来估计假关节。我们将问题分为两部分:1)躯干矫正;2)手部和腿部矫正。它导致所有关节的正确位置,即使在一段时间内发生闭塞。最后,采用泰勒方法进行三维重建。该算法对人体旋转和颞部闭塞肢体具有鲁棒性。实验结果表明了该算法的可行性。
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