Evolutionary architecture design for approximate DCT

Abbas Azaraien, Babak Djalaei, M. Salehi
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引用次数: 1

Abstract

Discrete Cosine Transform (DCT) which has a major role in image and video compression has also a major role in power consumption. Approximate Computing let us trade precision to save power in error resilient applications such as multimedia. Therefore, DCT is a potential candidate for approximation. In this paper, we propose a method for evolutionary design of DCT architecture exploiting the inherent behavior of DCT. Unlike the prior works on DCT approximation, which concentrated mostly on optimizing, replacing, or removing less effective building blocks of DCT, in our proposed method we use the evolutionary method to find new structures for DCT. According to the results, the evolution methods lead to architectures with less area and acceptable accuracy.
近似DCT的演化结构设计
离散余弦变换(DCT)在图像和视频压缩中起着重要作用,但在功耗方面也起着重要作用。近似计算使我们能够在诸如多媒体等具有纠错弹性的应用中以精度为代价来节省功耗。因此,DCT是一个潜在的近似候选。在本文中,我们提出了一种利用DCT固有行为的DCT架构进化设计方法。与之前在DCT近似上的工作不同,这些工作主要集中在优化、替换或去除DCT中不太有效的构建块上,在我们提出的方法中,我们使用进化方法来寻找DCT的新结构。结果表明,演化方法得到的结构面积较小,精度可接受。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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