Digital Learning Experiences in virtual Museums

Janio Jadán-Guerrero, M. Mendoza, Patricia Acosta-Vargas, Isabel L. Nunes
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Abstract

Due to the COVID-19 pandemics, the virtual space became relevant in teaching practice. It has been necessary to find new ideas to teach, being this the perfect setting where the virtual museum is seen as a space for teaching and learning. In today's digital ecosystem, there are many resources, so the educational application of these resources makes them interesting, exciting, and relevant. The research’s objective is to create a virtual museum articulated with the axes and areas of development and learning of the national curriculum of Ecuador for pre-school children and to analyze the effects on the teaching-learning process. With the opening and democratization of the knowledge of these cultural centers, it is possible to create synchronous and asynchronous learning experiences and explore fine arts world by selecting artworks, figures and objects that allow meaningful learning. The methodological design of this study is based on the qualitative-quantitative paradigm, with the participation of teachers and pre-school children, integrating collection, analysis and interpretation of quantitative and qualitative data, as well as experts’ criteria about the subject, which allowed obtaining data concerning the use of virtual museums and the applicability of relevant interactive resources. With the focus group technique, 30 children aged 4 to 5 years old expressed their opinions, feelings, and experiences, generating an enriching debate about users’ experience in the virtual museum. The design of the museum was developed on a platform that allowed the creation of a guided visit circuit similar to that of a physical museum, where the teacher becomes a mediator and interpreter of this new virtual museology focused on the user. The results are encouraging with a pertinent design and according to the national curricular logic. Promoting the use of other non-formal spaces, highlighting the importance of cultural centers use such as physical or virtual museums and routes as well as city or world’s corners to develop learning sessions, and expanding the scope of visits to the physical and virtual museums in a kind of hybrid didactics will be the subjects of this research.
虚拟博物馆中的数字化学习体验
由于新冠肺炎疫情,虚拟空间在教学实践中发挥了重要作用。有必要寻找新的教学理念,因为这是一个完美的环境,虚拟博物馆被视为一个教学和学习的空间。在今天的数字生态系统中,有许多资源,因此这些资源的教育应用使它们变得有趣、令人兴奋和相关。这项研究的目标是创建一个虚拟博物馆,与厄瓜多尔学龄前儿童国家课程的发展和学习的轴线和领域相联系,并分析对教学过程的影响。随着这些文化中心知识的开放和民主化,可以通过选择可以进行有意义学习的艺术品、人物和物品,创造同步和异步学习体验,探索美术世界。本研究的方法设计基于定性-定量范式,在教师和学龄前儿童的参与下,整合定量和定性数据的收集、分析和解释,以及专家对主题的标准,从而获得有关虚拟博物馆使用情况和相关互动资源适用性的数据。通过焦点小组技术,30名4 - 5岁的儿童表达了他们的观点、感受和经历,引发了一场关于用户在虚拟博物馆中的体验的丰富辩论。博物馆的设计是在一个平台上开发的,这个平台允许创建一个类似于实体博物馆的引导参观回路,在这个平台上,老师成为这个新的虚拟博物馆学的调解人和解释者,专注于用户。课程设计中肯,符合国家课程逻辑,教学效果令人鼓舞。促进其他非正式空间的使用,强调文化中心使用的重要性,如实体或虚拟博物馆和路线,以及城市或世界的角落,以发展学习课程,并以一种混合教学方式扩大实体和虚拟博物馆的参观范围,将是本研究的主题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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