Landmark-Tree map: A biologically inspired topological map for long-distance robot navigation

Marcus Augustine, F. Ortmeier, Elmar Mair, Darius Burschka, A. Stelzer, M. Suppa
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引用次数: 21

Abstract

Metric maps provide a reliable basis for mobile robot navigation. However, such maps are in general quite resource expensive and do not scale very well. Aiming for a highly scalable map, we adopt theories of insect navigation to develop an algorithm which builds a topological map for global navigation. Similar to insect conduct, positions in space are memorized as snapshots, which are unique configurations of landmarks. Unlike conventional snapshot approaches, we do not simply store the landmarks as a set, but we build a landmark tree which enables us to easily free memory in case of a continuously growing map while still preserving the dominant information. The resulting navigation is not sensor specific and solely relies on the directions of arbitrary landmarks. The generated map enables a mobile robot to navigate between defined locations and let it retrace a previously pursued path. Finally, we verify the reliability of the Landmark-Tree Map (LT-Map) concept and its robustness on memory limitations.
地标树地图:一个受生物学启发的远距离机器人导航拓扑地图
公制地图为移动机器人导航提供了可靠的依据。然而,这样的地图通常是相当昂贵的资源,不能很好地缩放。以高可扩展性地图为目标,采用昆虫导航理论,提出了一种构建全局导航拓扑地图的算法。与昆虫的行为类似,空间中的位置被记忆为快照,这是地标的独特配置。与传统的快照方法不同,我们不是简单地将地标作为一个集合存储,而是构建一个地标树,使我们能够在持续增长的地图中轻松释放内存,同时仍然保留主导信息。由此产生的导航不是特定于传感器的,而是完全依赖于任意地标的方向。生成的地图使移动机器人能够在定义的位置之间导航,并允许它回溯先前所追求的路径。最后,我们验证了Landmark-Tree Map (LT-Map)概念的可靠性及其在内存限制下的鲁棒性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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