Research on rendering of 3D virtual campus of cloud computing

Shui Xiaoling
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引用次数: 1

Abstract

For there was a part of the traditional three-dimensional scene rendering scene shows delay, physical exercise can sometimes appear stiff and not too real and interaction problem of poor ability. In this paper, a three-dimensional scene rendering based on cloud computing platform to solve the load imbalance in the traditional rendering and single machine efficiency is low, and heavy and complicated problems such as file system. This article mainly is to use the optimization of ray tracing algorithm based on cloud computing is to achieve higher rendering efficiency and rendering quality, achieve more realistic 3D scene.
基于云计算的三维虚拟校园渲染研究
由于传统的三维场景渲染存在部分场景呈现延迟,体育锻炼有时会出现僵硬和不太真实以及交互能力差的问题。本文提出了一种基于云计算平台的三维场景渲染,解决了传统渲染中存在的负载不平衡以及单机效率低、文件系统繁重、复杂等问题。本文主要是利用基于云计算的光线追踪算法的优化来实现更高的渲染效率和渲染质量,实现更逼真的3D场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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