A view synthesis method based on object coding and simple disparity model

M. Morimoto, K. Fujii
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引用次数: 2

Abstract

We propose a simple view synthesis method based on object coding and simple modeling of disparity space. In the proposed method, a scene from a binocular stereo-vision camera is divided into objects and planes. Our purpose is not a "physically correct" but a "subjectively acceptable" view synthesis within the video-rate, in order to provide convincing images, using MPEG4 object video coding. The proposed method uses interpolation/extrapolation to generate images from arbitrary viewpoints. It also conceals void areas behind objects by using surrounding texture information.
一种基于对象编码和简单视差模型的视图综合方法
提出了一种基于目标编码和视差空间简单建模的简单视图合成方法。该方法将双目立体摄像机拍摄的场景划分为物体和平面。我们的目的不是“物理正确”,而是在视频速率内“主观可接受”的视图合成,以便提供令人信服的图像,使用MPEG4对象视频编码。该方法采用插值/外推的方法从任意视点生成图像。它还通过使用周围的纹理信息来隐藏物体后面的空白区域。
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