{"title":"Feasibility of 2D Fine Art Learning Media Using I-Spring Technology for Class X SMA Batik 2 Surakarta","authors":"Misron Zen Fatro, E. Sulistyo, S. Nugroho","doi":"10.31426/ijamsr.2019.2.2.1213","DOIUrl":null,"url":null,"abstract":"The development of learning media in fine art material very much needed at this time. This study aims to determine the characteristics and feasibility of I-Spring technology learning media in two-dimensional art material. I-Spring is a computer-based application that can package learning materials with interactive multimedia and has evaluation tools that attract students' attention. The method of research used is research and development with research subjects as much as 26 (twenty-six) students of class X SMA Batik 2 Surakarta. Development of I-Spring technology learning media must include stages; (1) preliminary research, (2) development, design, (3) production, (4) product validation Then the product validation stage, the stage where the product in the form of two-dimensional art learning media produced, tested for feasibility through several stages, namely; (1) expert test, (2) revision I, (3) small group trial, (4) revision II, (5) large group trial, (6) revision III. The results showed that media feasibility was measured through product validation by media experts, material experts, and students with completeness criteria of 64% in the good category. The material expert test results were 89% very good criteria, and the media expert test was 93% very good criteria, provided that they had to go through the revision stage I, then the small group test results were 88% very good criteria to revise II requirements, and large group test results 90% very good category with revision III requirements. Based on the results of product validation, it can conclude that I-Spring technology learning media in twodimensional art material for class X high school declared feasible to be mass produced and applied in the classroom. Citation: Misron Zen Fatro, Edy Tri Sulistyo, Sugeng Nugroho (2019). Feasibility Of 2D Fine Art Learning Media Using I-Spring Technology For Class X SMA Batik 2 Surakarta. International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR ) ISSN:2581-4281, 2 (2), February, 2019, # Art.1213, pp 29-40 International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR) ISSN:2581-4281 Volume 2, Issue 2, February, 2019 IJAMSR 2 (2) www.ijamsr.com CrossRef: https://doi.org/10.31426/ijamsr.2019.2.2.1213 IJAMSR 2(2) www.ijamsr.com February 2019 30 International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR) ISSN:2581-4281","PeriodicalId":261112,"journal":{"name":"Volume 2 Issue 2","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Volume 2 Issue 2","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31426/ijamsr.2019.2.2.1213","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The development of learning media in fine art material very much needed at this time. This study aims to determine the characteristics and feasibility of I-Spring technology learning media in two-dimensional art material. I-Spring is a computer-based application that can package learning materials with interactive multimedia and has evaluation tools that attract students' attention. The method of research used is research and development with research subjects as much as 26 (twenty-six) students of class X SMA Batik 2 Surakarta. Development of I-Spring technology learning media must include stages; (1) preliminary research, (2) development, design, (3) production, (4) product validation Then the product validation stage, the stage where the product in the form of two-dimensional art learning media produced, tested for feasibility through several stages, namely; (1) expert test, (2) revision I, (3) small group trial, (4) revision II, (5) large group trial, (6) revision III. The results showed that media feasibility was measured through product validation by media experts, material experts, and students with completeness criteria of 64% in the good category. The material expert test results were 89% very good criteria, and the media expert test was 93% very good criteria, provided that they had to go through the revision stage I, then the small group test results were 88% very good criteria to revise II requirements, and large group test results 90% very good category with revision III requirements. Based on the results of product validation, it can conclude that I-Spring technology learning media in twodimensional art material for class X high school declared feasible to be mass produced and applied in the classroom. Citation: Misron Zen Fatro, Edy Tri Sulistyo, Sugeng Nugroho (2019). Feasibility Of 2D Fine Art Learning Media Using I-Spring Technology For Class X SMA Batik 2 Surakarta. International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR ) ISSN:2581-4281, 2 (2), February, 2019, # Art.1213, pp 29-40 International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR) ISSN:2581-4281 Volume 2, Issue 2, February, 2019 IJAMSR 2 (2) www.ijamsr.com CrossRef: https://doi.org/10.31426/ijamsr.2019.2.2.1213 IJAMSR 2(2) www.ijamsr.com February 2019 30 International Journal of Advanced Multidisciplinary Scientific Research (IJAMSR) ISSN:2581-4281