{"title":"Development of Game-Based Basic Motion Learning Models for Elementary School Students","authors":"Gusnani, Zalfendi, N. Erizal., N. Ihsan","doi":"10.2991/assehr.k.200805.080","DOIUrl":null,"url":null,"abstract":"The purpose of this study is to produce a learning model that is valid, practical and effective. This type of research is research and development using the development model of Borg and Gall that involved 60 students. Model development is carried out through three stages of testing namely, expert validation, effectiveness testing, and practicality testing. The results of this study were 1) validation was obtained on average by 76%, meaning that the game-based basic motion learning model developed was in the valid category, 2) practicality was obtained at 90.67%, meaning that the product developed was very practical to be used in basic motion learning, 3) the effectiveness was carried out using an experimental design (t-test with a significant level α = 0.05), small scale test results before using the model obtained student learning outcomes 71.41 and after using the model an increase in learning outcomes to 82.20. this shows that there is a difference between the acquisition of student learning outcomes before using the model and after using the learning model, so it can be concluded that the model is effectively used in Physical Education and Sports in Class IV Elementary School. Keywords—Learning Model, Elementary Motion, Games,","PeriodicalId":218314,"journal":{"name":"Proceedings of the 1st International Conference of Physical Education (ICPE 2019)","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-08-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 1st International Conference of Physical Education (ICPE 2019)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/assehr.k.200805.080","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The purpose of this study is to produce a learning model that is valid, practical and effective. This type of research is research and development using the development model of Borg and Gall that involved 60 students. Model development is carried out through three stages of testing namely, expert validation, effectiveness testing, and practicality testing. The results of this study were 1) validation was obtained on average by 76%, meaning that the game-based basic motion learning model developed was in the valid category, 2) practicality was obtained at 90.67%, meaning that the product developed was very practical to be used in basic motion learning, 3) the effectiveness was carried out using an experimental design (t-test with a significant level α = 0.05), small scale test results before using the model obtained student learning outcomes 71.41 and after using the model an increase in learning outcomes to 82.20. this shows that there is a difference between the acquisition of student learning outcomes before using the model and after using the learning model, so it can be concluded that the model is effectively used in Physical Education and Sports in Class IV Elementary School. Keywords—Learning Model, Elementary Motion, Games,