Interacting with 3D objects in a virtual environment using an intuitive gesture system

C. Manders, F. Farbiz, K. Tang, M. Yuan, Bryan Chong, G. G. Chua
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引用次数: 11

Abstract

We present a system for interacting with 3D objects in a 3D virtual environment. Using the notion that a typical head-mounted display does not cover the user's entire face, we use a fiducial marker placed on the HMD to locate the user's exposed facial skin. Using this information, a skin model is built and combined with the depth information obtained from a stereo camera. The information when used in tandem allows the position of the user's hands to be detected and tracked in real time. Once both hands are located, our system allows the user to manipulate the object with five degrees of freedom (translation in x, y, and z axis with roll and yaw rotations) in virtual three-dimensional space using a series of intuitive hand gestures.
使用直观的手势系统与虚拟环境中的3D对象进行交互
我们提出了一个在三维虚拟环境中与三维物体交互的系统。考虑到典型的头戴式显示器不会覆盖用户的整个面部,我们使用放置在头戴式显示器上的基准标记来定位用户暴露的面部皮肤。利用这些信息,建立皮肤模型,并结合从立体相机获得的深度信息。当串联使用这些信息时,可以实时检测和跟踪用户双手的位置。一旦双手定位,我们的系统允许用户使用一系列直观的手势在虚拟三维空间中使用五个自由度(在x, y和z轴上平移,滚动和偏航旋转)操作对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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