Utility-based server management strategy in cloud networks

Eunhye Choi, Suin Song, Hye-Sun Kim, Jiyeon Hong, Hyunggon Park, M. Schaar
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引用次数: 1

Abstract

Numerous real-time applications are currently deployed over mobile networks - ranging from multimedia streaming, to real-time online games, to video conferences/chat, to real-time stock exchanges, etc. Supporting such applications is challenging because they have very stringent Quality of Service (QoS) requirements in terms of both throughput and delay. To address this challenge, in this paper, we propose to assist such mobile applications by a cloud-based network environment, which consists of multiple servers and clients (users). In cloud networks, servers can create multiple replica of the popular content in order to provide the needed QoS for the various service requests of the users. However, in order to efficiently provide services to the potentially large amount of service requests, it is essential for servers to strategically respond to the requests from users. Since the strategic response involves the resource management of the servers, we design a strategy which explicitly considers the service requests (e.g., service types, data priorities, delay constraints) as well as the servers' resource usages (e.g., current loads of servers, contributions of servers). Since the servers are strategic, they will aim to maximize their own utilities. Simulation results verify that the proposed approach enables servers to manage their resources more efficiently compared to existing approaches, thereby providing prioritized data processing and operating in a desired range and leading also to an improved performance for the users.
云网络中基于实用程序的服务器管理策略
目前在移动网络上部署了许多实时应用程序,从多媒体流媒体到实时在线游戏,到视频会议/聊天,到实时股票交易等。支持这样的应用程序具有挑战性,因为它们在吞吐量和延迟方面都有非常严格的服务质量(QoS)要求。为了应对这一挑战,在本文中,我们建议通过由多个服务器和客户端(用户)组成的基于云的网络环境来协助此类移动应用程序。在云网络中,服务器可以创建流行内容的多个副本,以便为用户的各种服务请求提供所需的QoS。然而,为了有效地为潜在的大量服务请求提供服务,服务器必须有策略地响应来自用户的请求。由于策略响应涉及服务器的资源管理,因此我们设计了一个策略,该策略明确考虑了服务请求(例如,服务类型,数据优先级,延迟约束)以及服务器的资源使用(例如,服务器的当前负载,服务器的贡献)。由于服务器是战略性的,它们的目标是最大化自己的实用程序。仿真结果证实,与现有方法相比,所提出的方法使服务器能够更有效地管理其资源,从而在期望的范围内提供优先级数据处理和操作,并为用户提供改进的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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