Loviga Denny Pratama, Evi Faizah, Minggar Putra Dea Ramadhan
{"title":"Kahoot: Is It Efective for Online Learning in Indonesia?","authors":"Loviga Denny Pratama, Evi Faizah, Minggar Putra Dea Ramadhan","doi":"10.33627/sm.v6i1.719","DOIUrl":null,"url":null,"abstract":"Kahoot, as technology integration in education, is quite populer presently in instructional Media. However, not many studies have used it to facilitate online learning. This work attempt to describe a Platform Kahoot yang to be able to facilitate an online learning. Two hundred and fourty two students (M = 12.8; SD = 0,4 year) and 32 mathematics teachers (M = 34; SD = 0,4) from Indonesian school were randomly allocated to participated in this action research. A total of 2 types of questionnaires were used in this study, namely teacher questionnaires and student questionnaires. The results of the study show that the majority of students and teachers have a positive perception of using Kahoot media (in the questionnaire phase). In addition, through the Kahoot media in online learning, the achievement of students' cognitive aspects (in the test phase) also obtained positive results. So the overall results show that the Kahoot media is effective in accompanying students to learn online.","PeriodicalId":345597,"journal":{"name":"SUPERMAT (JURNAL PENDIDIKAN MATEMATIKA)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SUPERMAT (JURNAL PENDIDIKAN MATEMATIKA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33627/sm.v6i1.719","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Kahoot, as technology integration in education, is quite populer presently in instructional Media. However, not many studies have used it to facilitate online learning. This work attempt to describe a Platform Kahoot yang to be able to facilitate an online learning. Two hundred and fourty two students (M = 12.8; SD = 0,4 year) and 32 mathematics teachers (M = 34; SD = 0,4) from Indonesian school were randomly allocated to participated in this action research. A total of 2 types of questionnaires were used in this study, namely teacher questionnaires and student questionnaires. The results of the study show that the majority of students and teachers have a positive perception of using Kahoot media (in the questionnaire phase). In addition, through the Kahoot media in online learning, the achievement of students' cognitive aspects (in the test phase) also obtained positive results. So the overall results show that the Kahoot media is effective in accompanying students to learn online.