Use of Tinkercad as part of programming in elementary school computer science classes

Ondrej Takáč, Róbert Kanta, Andrea Takáčová
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Abstract

The possibility of teaching programming in the form of blocks represents a great benefit and is becoming very widespread nowadays. Whether we are talking about children's programming languages, Lego MINDSTORMS or even Arduino programming. It is in connection with Arduino, especially for beginners who do not have sufficient knowledge, that it is appropriate to learn programming not directly on real hardware, but e.g. using the appropriate application. This will reduce the risk of damaging the Arduino by unwanted or inadequate intervention. Such an application is Autodesk Tinkercad. In our post, we will point out the possibility of facilitating learning the meaning of the ASCII table, using a practical example.
在小学计算机科学课程中使用Tinkercad作为编程的一部分
以块的形式教授编程的可能性代表了一个巨大的好处,并且现在变得非常普遍。无论我们谈论的是儿童编程语言,Lego MINDSTORMS还是Arduino编程。正是与Arduino相关,特别是对于没有足够知识的初学者来说,不是直接在真实的硬件上学习编程,而是使用合适的应用程序来学习编程是合适的。这将降低因不必要或不适当的干预而损坏Arduino的风险。这样一个应用程序就是Autodesk Tinkercad。在我们的文章中,我们将用一个实际的例子指出促进学习ASCII表的含义的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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