Emulating Synchronized Cooperative Broadcast in the Anglova Scenario and EMANE

K. Marcus, J. Nilsson, Niranjan Suri, A. Hansson, M. Breedy, Roberto Fronteddu, Eelco Cramer
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引用次数: 6

Abstract

Emulation environments are an effective approach to experimenting with and evaluating network protocols, algorithms, and components. However, implementing a complete waveform for an emulation environment requires a significant effort. This paper describes two simplified approaches to implement and include a Synchronized Cooperative Broadcast (SCB) waveform within the Anglova scenario and the EMANE network emulation framework. The result is two different implementations of SCB, having different levels of abstraction regarding the specific details of SCB and offering different capabilities. The SCB implementations are tested and compared in the militarily-realistic Anglova scenario. The performance of SCB is also theoretically estimated within the Anglova scenario as a baseline for comparison purposes. The results show that the approaches taken to emulate SCB within EMANE and the Anglova scenario perform as expected when compared to the theoretical results.
仿真Anglova场景和EMANE中的同步协作广播
仿真环境是试验和评估网络协议、算法和组件的有效方法。然而,为仿真环境实现一个完整的波形需要付出很大的努力。本文描述了在Anglova场景和EMANE网络仿真框架中实现和包含同步协作广播(SCB)波形的两种简化方法。结果是两种不同的SCB实现,对于SCB的具体细节具有不同的抽象级别,并提供不同的功能。在军事现实的Anglova场景中对SCB实现进行了测试和比较。在Anglova情景中,SCB的性能也在理论上进行了估计,作为比较的基线。结果表明,与理论结果相比,在EMANE和Anglova场景中模拟SCB的方法达到了预期的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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