INTERACTIVE PHYSIC LEARNING MEDIA DESIGN USING LECTORA INSPIRE

Atifah Hirahmah, S. Sari, H. Hidayati, F. R. Rahim
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Abstract

The learning process in the digital era cannot be separated from information technology. Various kinds of applications are offered, ranging from paid to free. This study aims to describe the design of interactive learning media by utilizing a free application, namely Lectora Inspire. This application serves to make it easier for users to create interactive learning media designs. In addition, the Lectora Inspire application can assist teachers in the learning process with attractive and interactive media designs. Appropriate interactive learning media design can produce effectiveness in the learning process. In this case, this research is motivated by the use of learning media used in schools that are not fully interactive and are not in accordance with making good learning designs. For this reason, this study aims to design good interactive learning media by following the proper learning media design rules. The research method used in this research is research and development (R&D) with the ADDIE model namely analysis, design, development, implementation, and evaluation. Research on the development of the ADDIE model is limited to the early stages, namely Analysis and Design. From the results of the design of interactive learning media using the lectora inspire application developed by researchers, it is hoped that it will be useful for students and teachers at school so that students can master learning independently and have fun.
利用lectora启发设计互动式物理学习媒体
数字时代的学习过程离不开信息技术。提供各种各样的应用程序,从付费到免费。本研究旨在利用一个免费的应用程序Lectora Inspire来描述交互式学习媒体的设计。这个应用程序可以让用户更容易地创建交互式学习媒体设计。此外,Lectora Inspire应用程序可以帮助教师在学习过程中具有吸引力和互动性的媒体设计。适当的互动学习媒体设计可以在学习过程中产生效果。在这种情况下,这项研究的动机是学校使用的学习媒体没有充分的互动性,不符合良好的学习设计。因此,本研究旨在遵循适当的学习媒体设计规则,设计出好的交互式学习媒体。本研究采用的研究与开发(R&D)方法,采用ADDIE模型,即分析、设计、开发、实施、评估。对ADDIE模型开发的研究仅限于早期阶段,即分析和设计。从研究人员开发的lectora inspire应用程序设计互动学习媒体的结果来看,希望它能对学校的学生和教师有用,让学生掌握自主学习,享受学习的乐趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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