{"title":"Process optimization based on motion capture for videogames assets","authors":"Nicolas Nieto Bedoya, C. Guerrero","doi":"10.1145/2668064.2677077","DOIUrl":null,"url":null,"abstract":"In recent years the motion capture techniques have been perfecting, to independent and investigative level worldwide, including new hardware with greater possibilities and new software that allows to use that hardware, thus each of them presents a specialized laboratory for data manipulation. With the advent of the Kinect device developed by Microsoft, the field of motion capture has benefited because this is a device released for all age groups, which aims to recognize the human motion. The main problem with Kinect device, occurs when the user's body is perpendicular to this, confusing position data and showing incorrect positions of bones (occlusion problems in a single visual plane).","PeriodicalId":138747,"journal":{"name":"Proceedings of the 7th International Conference on Motion in Games","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 7th International Conference on Motion in Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2668064.2677077","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In recent years the motion capture techniques have been perfecting, to independent and investigative level worldwide, including new hardware with greater possibilities and new software that allows to use that hardware, thus each of them presents a specialized laboratory for data manipulation. With the advent of the Kinect device developed by Microsoft, the field of motion capture has benefited because this is a device released for all age groups, which aims to recognize the human motion. The main problem with Kinect device, occurs when the user's body is perpendicular to this, confusing position data and showing incorrect positions of bones (occlusion problems in a single visual plane).