Functional-Penetrated Interactive System Towards Virtual-Real Fusion Environments

Dongdong Weng, Wenjie He, Shushan Guo, Dong Li
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Abstract

Current mixed reality technology cannot completely map the information in the physical world to the virtual environment, and the user must take off the head-mounted display to deal with the affairs in the real environment when using the mixed reality system. This greatly reduces the immersion created by the virtual reality system, and also reduces work efficiency. In order to realize the user's direct interaction with the physical world in the virtual environment without destroying the immersion of the virtual reality system, this paper proposes a functional-penetrated interactive system towards the virtual-real fusion environment, which extracts the visual information of objects from the real scene captured by the RGB camera through deep neural networks, completes virtual-real registration and presents it in real time in the virtual environment, and finally enables the user to complete the manipulation of the physical objects in the virtual environment. In addition, the system also allows the user to dynamically adjust the virtual-real fusion ratio according to the user's needs, which achieves a balance between the immersion of the virtual-real fusion environment and the interaction efficiency of the system. Experimental results show that the system can provide users with more realistic physical feedback, with higher interaction freedom and universality.
面向虚实融合环境的功能渗透交互系统
目前的混合现实技术还不能将物理世界中的信息完全映射到虚拟环境中,用户在使用混合现实系统时必须摘下头戴式显示器来处理真实环境中的事务。这大大降低了虚拟现实系统带来的沉浸感,也降低了工作效率。为了在不破坏虚拟现实系统沉浸感的前提下实现用户在虚拟环境中与物理世界的直接交互,本文提出了一种面向虚拟现实融合环境的功能穿透式交互系统,该系统通过深度神经网络从RGB相机捕捉到的真实场景中提取物体的视觉信息,完成虚拟现实配准,并在虚拟环境中实时呈现。并最终使用户能够在虚拟环境中完成对物理对象的操作。此外,系统还允许用户根据需要动态调整虚实融合比例,实现了虚实融合环境的沉浸感与系统交互效率之间的平衡。实验结果表明,该系统可以为用户提供更真实的物理反馈,具有更高的交互自由度和通用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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