Interactive animation system for 3D volumetric human models

Tzung-Han Lin, Chih-Jen Teng, Fu-Jen Hsiao
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引用次数: 1

Abstract

We reveal a practical solution of an interactive animation system for 3D volumetric human models. In this system, human animation is interactively driven by barcodes in 3D space, which is basically a mixed-reality concept. These models are obtained from a multi-view capturing system that has specific template skeletons for bone-skin models. By integrating the proposed methods, we developed an interactive animation system for skinned human models. The proposed procedure is intuitive and helpful for artists to create 3D avatars.
三维立体人体模型的交互式动画系统
我们揭示了一个实用的交互式动画系统的三维立体人体模型的解决方案。在这个系统中,人体动画是由三维空间中的条形码交互驱动的,这基本上是一个混合现实的概念。这些模型是从一个多视图捕获系统中获得的,该系统具有用于骨-皮肤模型的特定模板骨架。通过整合上述方法,我们开发了一个皮肤人体模型的交互式动画系统。所提出的程序是直观的,有助于艺术家创建3D化身。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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