Both “look and feel” matter: Essential factors for robotic companionship

S. M. Fakhrhosseini, Dylan Lettinga, Eric Vasey, Zhi Zheng, M. Jeon, C. Park, A. Howard
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引用次数: 11

Abstract

Physical embodiment of robots provides users with a social environment. To design social robots further to be accepted as our companions, we need to understand the essential factors and implement them and so, users get to bring them to their personal environments. To this aim, we focused on two important factors in robotic companionship: robot appearance (look) and emotional expression (feel). Twenty-one participants played an online game with the help from two humanoid robots, Nao (more human-like looking) and Darwin (less human-like looking). Participants interacted with each robot either with emotional words or without emotional words. Results show that only when the robot both looks more human-like and speaks with emotional expression, participants perceive it as their companion. Implications are discussed with future works.
“外观和感觉”都很重要:这是机器人陪伴的基本因素
机器人的物理体现为用户提供了一个社交环境。为了进一步设计社交机器人,使其成为我们的伙伴,我们需要了解其基本因素并加以实施,这样用户才能将它们带到自己的个人环境中。为此,我们专注于机器人陪伴的两个重要因素:机器人外观(look)和情感表达(feel)。21名参与者在两个人形机器人Nao(更像人类)和Darwin(更不像人类)的帮助下玩了一个在线游戏。参与者与每个机器人进行互动,要么使用情感词汇,要么不使用情感词汇。结果表明,只有当机器人看起来更像人类,说话时带有情感表达时,参与者才会将其视为自己的伴侣。对今后工作的启示进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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