PERANCANGAN STORYBOOK DIGITAL SEBAGAI MEDIA PEMBELAJARAN ANAK BERBENTUK GAME EDUKASI

Junita Tiah Pasaka, I. Julianto, I. G. Artha
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引用次数: 2

Abstract

Storybook as learning media for children uses stories with captivating illustrations to instill morale in children. The application of storybook into digital format is an adaptation of physical book into digital form as a result of technological advances. One form of digital storybook is in the form of educational game. Educational game is easily accessible by children through digital devices, such as smartphone, laptop, tablet, et cetera. Therefore, the use of digital storybook in the form of educational game can encourage children to learn while playing. The design method uses observation and literature research method with a design process that considers the type of storybook as well as the theme of the story. Through narration and imaginative visual style that is associated with modern life, it is able to give moral message to children implicitly. The results of the design are in the form of two storybooks with different themes, but inspired by modern life with a combination of fictional imagination and storytelling techniques that are displayed in various elements of digital storybooks in the form of educational games.
数字故事书设计作为儿童学习游戏教育媒体
故事书作为儿童的学习媒介,用故事和迷人的插图灌输孩子的士气。故事书数字化应用是技术进步的结果,是将实体书转化为数字形式。数字故事书的一种形式是教育游戏。儿童可以通过智能手机、笔记本电脑、平板电脑等数字设备轻松访问教育类游戏。因此,以教育游戏的形式使用数字故事书可以鼓励孩子在游戏中学习。设计方法采用观察法和文献研究法,在设计过程中考虑故事书的类型和故事的主题。通过与现代生活相关联的叙事和富有想象力的视觉风格,能够含蓄地给孩子们传递道德信息。设计的结果是以两本不同主题的故事书的形式出现的,但是受到现代生活的启发,将虚构的想象和讲故事的技巧结合在一起,以教育游戏的形式呈现在数字故事书的各种元素中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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