The Management of Risks and Benefits when Engineering Interactive Digital Systems

J. C. Campos, T. Graham, L. D. Spano, J. V. D. Bergh
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Abstract

Traditionally, most UX designers, computer scientists and software engineers have not had to consider risks to the public from using their systems. However, the current evolution of digital systems in terms of the increasing number of users, their growing complexity and the pervasiveness of Artificial Intelligence techniques allow common HCI designers and engineers to build systems that create risks for the individual, groups of people, or event to the entire society. In this workshop, we aim at collecting the views and the current practice in the management of the risks and benefits in the engineering of interactive digital systems. Such a view will draw the way for new research, methods, and tools to incorporate the risk analysis into the current engineering and design practices. The workshop is proposed on behalf of the IFIP Working Groups 2.7/13.4 on User Interface Engineering.
工程交互式数字系统的风险与效益管理
传统上,大多数用户体验设计师、计算机科学家和软件工程师都不必考虑使用他们的系统给公众带来的风险。然而,当前数字系统在用户数量不断增加、复杂性不断增加以及人工智能技术的普及方面的发展,使得普通HCI设计师和工程师能够构建对个人、人群或整个社会事件产生风险的系统。在这个研讨会上,我们的目标是收集有关管理互动数码系统工程的风险和效益的意见和现行做法。这样的观点将为新的研究、方法和工具开辟道路,将风险分析纳入当前的工程和设计实践中。讲习班是代表国际信息联盟用户界面工程工作组2.7/13.4提出的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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