{"title":"Remote entertainment performances and social feedbacks","authors":"H. Tarumi","doi":"10.1109/ICIS.2016.7550723","DOIUrl":null,"url":null,"abstract":"Summary form only given. Recently, video streaming services on the Internet is getting more and more popular. Making use of the live streaming services is one of the low-cost methods for those who want to distribute live scenes of entertainment events for music, sports, plays, etc. However, unlike such stage performances for local audiences, remote performances on video lack bi-directional communication. In other words, they lack social feedbacks from the audiences such as applause, shouting, singing, or body actions. This should be one of the major problems of remote entertainment performances. In this talk, the speaker will define the problem, survey related work, and present his trials to give some kind of solutions. The talk will mainly focus on the social interface issues, not on the technical issues of audio/video processing or high-speed communication technologies.","PeriodicalId":336322,"journal":{"name":"2016 IEEE/ACIS 15th International Conference on Computer and Information Science (ICIS)","volume":"660 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE/ACIS 15th International Conference on Computer and Information Science (ICIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIS.2016.7550723","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Summary form only given. Recently, video streaming services on the Internet is getting more and more popular. Making use of the live streaming services is one of the low-cost methods for those who want to distribute live scenes of entertainment events for music, sports, plays, etc. However, unlike such stage performances for local audiences, remote performances on video lack bi-directional communication. In other words, they lack social feedbacks from the audiences such as applause, shouting, singing, or body actions. This should be one of the major problems of remote entertainment performances. In this talk, the speaker will define the problem, survey related work, and present his trials to give some kind of solutions. The talk will mainly focus on the social interface issues, not on the technical issues of audio/video processing or high-speed communication technologies.