A Generic Communication Architecture for End to End Mobility Management in the Internet

Lei Zhang, P. Sénac, M. Diaz
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引用次数: 3

Abstract

The proliferation of laptops, cellular phones, and other mobile computing platforms connected to the Internet has triggered numerous research works into mobile networking. The increasingly dense set of wireless access networks that can be potentially accessed by mobile users open the door to an era of pervasive computing. However, the puzzle of wireless access networks that tends to become the natural access networks to the Internet pushes legacy "wire- oriented" communication architectures to their limit. Indeed, there is a critical gap between the increasingly used stream centric multimedia applications and the incapacity of legacy communication stacks to insure the continuity of these multimedia sessions for mobile users. This paper proposes a generic communication architecture (i.e. not dedicated to a specific protocol or technology) that aims to fill the gap between the application layer continuity needs and the discontinuity of the communication service inherent to the physical layer of wireless mobile networks. This paper introduces an end to end communication architecture that preserves efficiently session continuity in the context of mobile and wireless networks. This architecture is mainly based on end to end mechanisms that could be integrated into a new generation reconfigurable transport protocol. The proposed contribution efficiently satisfies mobility requirements such as efficient location management, fast handover, and continuous connection support.
面向互联网端到端移动管理的通用通信体系结构
笔记本电脑、移动电话和其他连接到互联网的移动计算平台的激增,引发了大量关于移动网络的研究工作。移动用户可能访问的日益密集的无线接入网络打开了普及计算时代的大门。然而,无线接入网将成为互联网的自然接入网,这一难题将传统的“面向有线”通信架构推向了极限。事实上,在越来越多地使用以流为中心的多媒体应用程序和传统通信堆栈之间存在着一个关键的差距,无法确保这些多媒体会话对移动用户的连续性。本文提出了一种通用通信架构(即不专用于特定协议或技术),旨在填补无线移动网络物理层固有的通信服务的不连续性与应用层连续性需求之间的空白。本文介绍了一种在移动和无线网络环境下有效保持会话连续性的端到端通信体系结构。该体系结构主要基于端到端机制,可以集成到新一代可重构传输协议中。提议的贡献有效地满足了移动性需求,如高效的位置管理、快速切换和持续连接支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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