{"title":"V[R]ignettes: a microstory series","authors":"Mez Breeze","doi":"10.1145/3386567.3388562","DOIUrl":null,"url":null,"abstract":"Originally titled A Million and Two, V[R]ignettes is a series comprising virtual reality crafted microstories. Each individual microstory, or vignette, is designed to encourage a kind of \"narrative smearing\"---where traditional story techniques are truncated and mutated into smears (kinetic actions and mechanics, collagelike layered building blocks, visual distortions, dual-tiered text annotations) that require a reader/interactor to make active choices in order to navigate each microstory space (storybox). The microstories presented are part of the ongoing V[R]ignettes Series. When exploring each microstory, a reader will experience poetically dense language (such as letters bracketed in words---requiring rereading---that are designed to expand and enhance meaning potentials) and various visual, textual and technological elements that require direct audience input (such as: Do you choose to view each microstory in a 3D or VR space---through a virtual reality headset or a mobile phone or computer monitor? Do you set each microstory to autopilot or navigate the experience through manual annotation click-throughs and spatial manipulations? Do you choose to use the model inspector and view the microstories without any post-processing effects, or in wireframe? Do you choose to enable audio? Do you read only the title fields or entire paragraphs?). Such smears are also designed to be combined by the reader to create a story-piecing system that's circular in nature, where a reader/interactor is encouraged to experience each microstory multiple times, in multiple ways. For instance, when experiencing \"In the Skin of the Gloam,\" if a reader chooses to read only the title line of each annotation, they'll experience a minimal poetic (title) text version. If they instead read the rest of the annotation accompanying each title line, the narrative is accented differently. If they choose to manipulate (scale, rotate, zoom) the 3D models in the space (and/or if they engage autoplay or, in the case of \"Wracking in the Upper Bubble,\" read the wall text only), a reader's experience will be markedly different from those choosing to experience each microstory in a VR space (where teleportation is an option and the spatial dimension is crucial). To load each microstory, readers press the white arrow in the middle of each V[R]ignettes storybox (and if viewing on a mobile device, they need to make sure to view each storybox in full screen mode). After clicking on the white arrow, to begin reading the text they click on the \"Select an annotation\" bar at the bottom of each storybox screen. From there, they get to choose how they experience all other narrative smearing possibilities. If they need help with navigation and controls, they can click the \"?\" located at the bottom right side of each storybox.","PeriodicalId":446187,"journal":{"name":"ACM SIGGRAPH 2020 Art Gallery","volume":"80 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-08-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2020 Art Gallery","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3386567.3388562","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Originally titled A Million and Two, V[R]ignettes is a series comprising virtual reality crafted microstories. Each individual microstory, or vignette, is designed to encourage a kind of "narrative smearing"---where traditional story techniques are truncated and mutated into smears (kinetic actions and mechanics, collagelike layered building blocks, visual distortions, dual-tiered text annotations) that require a reader/interactor to make active choices in order to navigate each microstory space (storybox). The microstories presented are part of the ongoing V[R]ignettes Series. When exploring each microstory, a reader will experience poetically dense language (such as letters bracketed in words---requiring rereading---that are designed to expand and enhance meaning potentials) and various visual, textual and technological elements that require direct audience input (such as: Do you choose to view each microstory in a 3D or VR space---through a virtual reality headset or a mobile phone or computer monitor? Do you set each microstory to autopilot or navigate the experience through manual annotation click-throughs and spatial manipulations? Do you choose to use the model inspector and view the microstories without any post-processing effects, or in wireframe? Do you choose to enable audio? Do you read only the title fields or entire paragraphs?). Such smears are also designed to be combined by the reader to create a story-piecing system that's circular in nature, where a reader/interactor is encouraged to experience each microstory multiple times, in multiple ways. For instance, when experiencing "In the Skin of the Gloam," if a reader chooses to read only the title line of each annotation, they'll experience a minimal poetic (title) text version. If they instead read the rest of the annotation accompanying each title line, the narrative is accented differently. If they choose to manipulate (scale, rotate, zoom) the 3D models in the space (and/or if they engage autoplay or, in the case of "Wracking in the Upper Bubble," read the wall text only), a reader's experience will be markedly different from those choosing to experience each microstory in a VR space (where teleportation is an option and the spatial dimension is crucial). To load each microstory, readers press the white arrow in the middle of each V[R]ignettes storybox (and if viewing on a mobile device, they need to make sure to view each storybox in full screen mode). After clicking on the white arrow, to begin reading the text they click on the "Select an annotation" bar at the bottom of each storybox screen. From there, they get to choose how they experience all other narrative smearing possibilities. If they need help with navigation and controls, they can click the "?" located at the bottom right side of each storybox.
最初名为《A Million and Two》的《V[R]ignettes》是由虚拟现实精心制作的微故事组成的系列作品。每个单独的微故事或小插曲都是为了鼓励一种“叙事涂抹”——传统的故事技巧被截断并变异成涂抹(动态动作和机制,拼贴式分层构建块,视觉扭曲,双层文本注释),这需要读者/交互者做出主动选择才能导航每个微故事空间(故事盒)。这些微故事是正在进行的V[R]火成岩系列的一部分。在探索每个微故事时,读者将体验到诗意密集的语言(例如需要重读的单词中的字母)以及需要观众直接输入的各种视觉,文本和技术元素(例如:您选择在3D或VR空间中观看每个微故事-通过虚拟现实耳机或手机或电脑显示器?你是将每个微故事设置为自动驾驶模式,还是通过手动注释点击和空间操作来引导体验?您是选择使用模型检查器并在没有任何后处理效果的情况下查看微故事,还是在线框中查看?您选择启用音频吗?您只阅读标题字段还是整个段落?)。这样的涂片也会被读者组合起来,创造出一个循环的故事拼凑系统,鼓励读者/互动者以多种方式多次体验每个微故事。例如,在阅读“在阴霾的皮肤中”时,如果读者选择只阅读每个注释的标题行,他们将体验到最小的诗意(标题)文本版本。如果他们阅读每个标题行的注释,叙述的重音就不同了。如果他们选择在空间中操纵(缩放,旋转,缩放)3D模型(和/或如果他们使用自动播放,或者在“在上层泡沫中破坏”的情况下,只阅读墙壁文字),读者的体验将与选择在VR空间中体验每个微观故事的人的体验明显不同(在VR空间中,传送是一种选择,空间维度是至关重要的)。要加载每个微故事,读者按下每个V[R]火线故事框中间的白色箭头(如果在移动设备上观看,他们需要确保以全屏模式查看每个故事框)。点击白色箭头后,他们点击每个故事框屏幕底部的“选择注释”栏开始阅读文本。在此基础上,他们可以选择如何体验所有其他叙事抹黑的可能性。如果他们需要导航和控制方面的帮助,他们可以点击位于每个故事框右下角的“?”。