Performace Analysis and Optimization for Short-time Rendering Frames

Kaihui Mu, Bo Wang, Chu Qiu, Pengdong Gao, Quan Qi, Yongquan Lu
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Abstract

The rendering cloud platform provides rendering cloud service for animated films, special effects, animated series, effect drawing, creative design and other rendering work. In this paper, a deep research is made into the efficiency and time consumption of short-time rendering frames in a rendering cloud platform with a management scheduling node. An optimized dynamic requesting-interval system is exposed to enhance the performance of this rendering platform to achieve the maximum utilization of rendering nodes when rendering short-time frames. An evaluation experiment between the non-optimized system and the optimized one is done, which shows that the optimized system can achieve a good performance compared to the old system.
短时渲染帧的性能分析与优化
渲染云平台为动画电影、特效、动画系列、效果图、创意设计等渲染工作提供渲染云服务。本文对具有管理调度节点的渲染云平台中短时渲染帧的效率和时间消耗进行了深入研究。提出了一种优化的动态请求间隔系统,以提高该渲染平台的性能,在渲染短时间帧时实现渲染节点的最大利用率。对未优化系统和优化系统进行了评价实验,结果表明,与旧系统相比,优化后的系统具有良好的性能。
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