A Comparative Study of Matching Algorithms for Natural Markers

C. E. Forte, R. Ribani, Bruno Silveira, M. Marengoni, J. Bolter
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Abstract

Natural markers are increasingly being adopted by the Augmented Reality (AR) community. These systems require several steps of data processing to be carried out with the aim of allowing a less parameterized image be recognized by the computer system. Among the possibilities for this task there are the proposals that employ interest points (or feature points). The steps needed to process the natural markers using interest points include the matching (usually between one image representation and the video stream). Even having these options well known in the community, try to minimize the processing time or improve the results in terms of accuracy of matching is especially important to the development of AR applications. In this paper, we discuss the results of three comparative studies that demonstrate the advantages and disadvantages of the algorithms FLANN and Brute Force when employed in the matching step of natural markers using interest points. As one of the results, we show that in some cases, the algorithm with most computational complexity can be the better choice.
自然标记匹配算法的比较研究
增强现实(AR)社区越来越多地采用自然标记。这些系统需要进行几个步骤的数据处理,目的是使计算机系统能够识别较少参数化的图像。在此任务的可能性中,有使用兴趣点(或特征点)的建议。使用兴趣点处理自然标记所需的步骤包括匹配(通常在一个图像表示和视频流之间)。即使在社区中有这些众所周知的选项,也要尽量减少处理时间或在匹配准确性方面提高结果,这对AR应用程序的开发尤其重要。在本文中,我们讨论了三个比较研究的结果,展示了FLANN算法和Brute Force算法在使用兴趣点进行自然标记匹配步骤时的优缺点。结果表明,在某些情况下,计算复杂度最高的算法可能是更好的选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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