The development of 3D educational game to maximize children's memory

D. Eridani, P. Santosa
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引用次数: 1

Abstract

Nowadays the use of educational game is very common. This paper discusses the development of 3D educational game to maximize the use of children's memory. The methods used are developing 3D educational game that contains two subjects that need to be memorized by children. The 3D educational game built based on the result of observation and interview with kindergarten teacher. The 3D educational game implemented to children for approximately a month. The 3D educational game and the result of children's learning is evaluated. The total respondent used in this research is 31 children in kindergarten. The result showed that to develop a game as a study tool, it is important to observe the target of the educational game. The content inside the game must be suitable as a learning tool and for the target's age. The 3D educational game developed in this research can be accepted by children with various kinds of learning styles. The use of 3D educational game is able to gain children curiosity and motivate them to learn something. The use of 3D shape with animation are able attract children attention and make children feel happy to study. It can be showed by the total result of the interest of the student in the whole game, the music, the animation, the consistency of the student, and the ability of the student in playing the game that more than 75%. It also showed by the average score of the test (8.903 for the Spelling Words and 10.000 for the number) that the student remember the material given in the game.
开发3D教育游戏,最大限度地提高孩子的记忆力
如今,教育游戏的使用是非常普遍的。本文探讨了三维教育游戏的开发,最大限度地利用儿童的记忆。使用的方法是开发包含两个需要儿童记忆的主题的3D教育游戏。基于对幼儿园教师的观察和访谈,构建了三维教育游戏。该3D教育游戏对儿童实施了大约一个月的时间。对三维教育游戏和幼儿的学习效果进行了评价。本研究共使用了31名幼儿园儿童作为调查对象。研究结果表明,要将游戏作为一种学习工具来开发,观察教育游戏的目标是非常重要的。游戏中的内容必须适合作为学习工具,并且符合目标玩家的年龄。本研究开发的三维教育游戏可以被各种学习风格的儿童所接受。使用3D教育游戏能够激发孩子们的好奇心,激发他们学习的动力。利用三维图形配合动画,能够吸引孩子的注意力,让孩子感到学习的快乐。学生对整个游戏的兴趣,音乐,动画,学生的一致性,学生玩游戏的能力的总结果可以显示在75%以上。测试的平均分数(拼词8.903分,数字10.000分)也表明学生记住了游戏中的材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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