Towards Classifying Visualization in Team Sports

Mitchell Page, A. V. Moere
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引用次数: 24

Abstract

Visualization and team sports have an important and established relationship that is seldom understood. Team sports can be considered as complex activities containing a considerable number of abstract datasets and participant categories, such as athletes, coaches, referees and spectators. This paper proposes that the field of visualization has been applied within team sports in various ways to provide these participants with representations of these datasets. This has resulted in data-augmented games which are easier to play, judge and watch respectively. This paper provides a review of past and current applications of visualization within team sports. A model is presented to classify sports visualizations along conceptual axes. This model allows future or potentially untapped applications of team sports visualization to be identified and classified
试论团队运动中的可视化分类
视觉化和团队运动有着重要而牢固的关系,这一点很少被理解。团队运动可以被认为是包含大量抽象数据集和参与者类别(如运动员、教练、裁判和观众)的复杂活动。本文提出可视化领域已经以各种方式应用于团队运动中,为这些参与者提供这些数据集的表示。这导致数据增强游戏更容易玩、判断和观看。本文综述了可视化在团队运动中的过去和现在的应用。提出了一种沿概念轴对运动可视化进行分类的模型。该模型允许对团队运动可视化的未来或潜在未开发的应用程序进行识别和分类
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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