Defending a Perimeter from a Ground Intruder Using an Aerial Defender: Theory and Practice

Elijah S. Lee, Daigo Shishika, Giuseppe Loianno, Vijay R. Kumar
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引用次数: 6

Abstract

The perimeter defense game has received interest in recent years as a variant of the pursuit-evasion game. A number of previous works have solved this game to obtain the optimal strategies for defender and intruder, but the derived theory considers the players as point particles with first-order assumptions. In this work, we aim to apply the theory derived from the perimeter defense problem to robots with realistic models of actuation and sensing and observe performance discrepancy in relaxing the first-order assumptions. In particular, we focus on the hemisphere perimeter defense problem where a ground intruder tries to reach the base of a hemisphere while an aerial defender constrained to move on the hemisphere aims to capture the intruder. The transition from theory to practice is detailed, and the designed system is simulated in Gazebo. Two metrics for parametric analysis and comparative study are proposed to evaluate the performance discrepancy.
使用空中防御者防御地面入侵者:理论与实践
近年来,外线防守比赛作为追逃比赛的一种变体而引起了人们的兴趣。先前的一些研究已经解决了这一博弈,以获得防御者和入侵者的最优策略,但导出的理论将参与者视为具有一阶假设的点粒子。在这项工作中,我们的目标是将周界防御问题的理论应用于具有现实驱动和传感模型的机器人,并观察放宽一阶假设时的性能差异。特别地,我们关注半球周界防御问题,即地面入侵者试图到达半球的基地,而在半球上移动的空中防御者旨在捕获入侵者。详细介绍了从理论到实践的过渡,并在Gazebo中进行了系统仿真。提出了参数分析和比较研究两个指标来评价绩效差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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