Virtual-Physical Interaction System

Xin Min, Shouqian Sun, Wenqiao Zhang, Chao Chao
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Abstract

We present a novel human-computer interaction (HCI) system called Virtual-Physical Interaction System(VPIS): On the one hand, offering a realistic product experience process in a Virtual Reality(VR) environment. On the other hand, the corresponding process is controlled by manipulating a tangibly product model in a physical world. Thus, the VPIS with a Virtual-Physical combination enhances user experience in HCI field, which can apply in several application scenarios (Aided Design). However, the implementation of this system is a challenging task that subsumes several fundamental problems as sub-tasks: target detection and tracking, gesture detection and recognition. In order to achieve the expected goal of VPIS, the system is based on the physical hardware (HoloLens, Leap Motion and 3D printer) and the existing computer vision(CV) algorithms.
虚拟-物理交互系统
本文提出了一种新的人机交互系统——虚拟物理交互系统(Virtual- physical interaction system, VPIS):一方面,在虚拟现实(Virtual Reality, VR)环境中提供逼真的产品体验过程;另一方面,通过操纵物理世界中有形的产品模型来控制相应的过程。因此,虚拟与物理相结合的VPIS增强了HCI领域的用户体验,可以应用于多种应用场景(辅助设计)。然而,该系统的实现是一项具有挑战性的任务,它包含了几个基本问题作为子任务:目标检测和跟踪,手势检测和识别。为了实现VPIS的预期目标,该系统基于物理硬件(HoloLens, Leap Motion和3D打印机)和现有的计算机视觉(CV)算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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