Visualizing Software Systems as Cities

Richard Wettel, Michele Lanza
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引用次数: 276

Abstract

This paper presents a 3D visualization approach which gravitates around the city metaphor, i.e., an object-oriented software system is represented as a city that can be traversed and interacted with: the goal is to give the viewer a sense of locality to ease program comprehension. The key point in conceiving a realistic software city is to map the information about the source code in meaningful ways in order to take the approach beyond beautiful pictures. We investigated several concepts that contribute to the urban feeling, such as appropriate layouts, topology, and facilities to ease navigation and interaction. We experimented our approach on a number of systems, and present our findings.
将软件系统可视化为城市
本文提出了一种围绕城市隐喻的三维可视化方法,即,将一个面向对象的软件系统表示为一个可以穿越和交互的城市:目标是给观众一种局域感,以方便程序理解。构想一个现实的软件城市的关键在于以有意义的方式映射有关源代码的信息,以便采取超越美丽图片的方法。我们研究了几个有助于城市感觉的概念,如适当的布局、拓扑和设施,以方便导航和互动。我们在许多系统上试验了我们的方法,并展示了我们的发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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