{"title":"Object Data Structures Towards Distributed Graphics Processing","authors":"D. Grabel","doi":"10.1145/800263.809230","DOIUrl":null,"url":null,"abstract":"A new approach to interactive graphics processing is described. A system for supporting interactive graphics in a distributed computing environment and its primary data structure are explained. It is compared with traditional display list processing. Its use in an important design automation problem, filling concave polygons, is also explained.","PeriodicalId":290739,"journal":{"name":"19th Design Automation Conference","volume":"96 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"19th Design Automation Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800263.809230","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
A new approach to interactive graphics processing is described. A system for supporting interactive graphics in a distributed computing environment and its primary data structure are explained. It is compared with traditional display list processing. Its use in an important design automation problem, filling concave polygons, is also explained.