The virtual education space: Concept, architecture, application

S. Stoyanov, T. Glushkova, A. Stoyanova-Doycheva, I. Krasteva
{"title":"The virtual education space: Concept, architecture, application","authors":"S. Stoyanov, T. Glushkova, A. Stoyanova-Doycheva, I. Krasteva","doi":"10.32517/0234-0453-2021-36-9-47-54","DOIUrl":null,"url":null,"abstract":"The e-learning environment known as VES (the Virtual Education Space) was created at the University of Plovdiv “Paisii Hilendarski” in Bulgaria step by step for years as each subsequent version was built on the previous one. Initially a learning system called DeLC (the Distributed e-Learning Center) has been implemented to support blended and independent learning at the Faculty of Mathematics and Informatics at the university. DeLC was a successful project, but we identified some problems, connected with interactions between the virtual and the physical world where in fact the learning process takes place. In the following period, we started the development of ViPS (the Virtual Physical Space) based on concepts of CPSS (Cyber-Physical-Social System) and IoT (Internet of Things). VES is the ViPS adaptation to education. VES is the successor to DeLC, it provides e-learning content and e-learning education services for planning, organizing, and conducting the learning process at the Faculty of Mathematics and Informatics of the University of Plovdiv.VES supports various forms of e-learning such as blended learning, self-paced learning, lifelong learning, inclusive and game-based learning (GBL). The following aspects of VES are essential: 1) users are the focus of attention; 2) physical “things” are virtualized; 3) there is integration between the virtual and the physical worlds. Since ViPS is developed as a CPSS ecosystem, users are the focus of attention. This determines the need to develop personal assistants to participate in the processes of the ViPS space on behalf of and in the interest of users. Three intelligent agents are modeled in VES: an internal educational agent, an external educational agent, and a career consultant. MATE (the Multi-Agent Testing Environment) is a component supported in the ViPS space for training and testing of students in a game-based manner. MATE is a set of autonomous agents, each one of which has responsibilities in the common architecture that arise from training and testing needs.As a CPSS space, VES introduces new approaches and scenarios to solve complex problems in the field of e-learning. VES provides a reference architecture, which can be adapted for various forms of education supported by information and communication technologies.","PeriodicalId":277237,"journal":{"name":"Informatics and education","volume":"70 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Informatics and education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.32517/0234-0453-2021-36-9-47-54","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

The e-learning environment known as VES (the Virtual Education Space) was created at the University of Plovdiv “Paisii Hilendarski” in Bulgaria step by step for years as each subsequent version was built on the previous one. Initially a learning system called DeLC (the Distributed e-Learning Center) has been implemented to support blended and independent learning at the Faculty of Mathematics and Informatics at the university. DeLC was a successful project, but we identified some problems, connected with interactions between the virtual and the physical world where in fact the learning process takes place. In the following period, we started the development of ViPS (the Virtual Physical Space) based on concepts of CPSS (Cyber-Physical-Social System) and IoT (Internet of Things). VES is the ViPS adaptation to education. VES is the successor to DeLC, it provides e-learning content and e-learning education services for planning, organizing, and conducting the learning process at the Faculty of Mathematics and Informatics of the University of Plovdiv.VES supports various forms of e-learning such as blended learning, self-paced learning, lifelong learning, inclusive and game-based learning (GBL). The following aspects of VES are essential: 1) users are the focus of attention; 2) physical “things” are virtualized; 3) there is integration between the virtual and the physical worlds. Since ViPS is developed as a CPSS ecosystem, users are the focus of attention. This determines the need to develop personal assistants to participate in the processes of the ViPS space on behalf of and in the interest of users. Three intelligent agents are modeled in VES: an internal educational agent, an external educational agent, and a career consultant. MATE (the Multi-Agent Testing Environment) is a component supported in the ViPS space for training and testing of students in a game-based manner. MATE is a set of autonomous agents, each one of which has responsibilities in the common architecture that arise from training and testing needs.As a CPSS space, VES introduces new approaches and scenarios to solve complex problems in the field of e-learning. VES provides a reference architecture, which can be adapted for various forms of education supported by information and communication technologies.
虚拟教育空间:概念、架构、应用
被称为VES(虚拟教育空间)的电子学习环境是在保加利亚的普罗夫迪夫大学“Paisii Hilendarski”一步一步创建的,每个后续版本都是在前一个版本的基础上建立的。最初,已经实施了一个名为DeLC(分布式电子学习中心)的学习系统,以支持该大学数学和信息学学院的混合和独立学习。DeLC是一个成功的项目,但我们发现了一些问题,这些问题与虚拟世界和现实世界之间的互动有关,而现实世界实际上是学习过程的发生地。在接下来的一段时间里,我们开始了基于CPSS (Cyber-Physical-Social System)和IoT (Internet of Things)概念的虚拟物理空间(ViPS)的开发。VES是vip对教育的适应。VES是DeLC的继承者,它为普罗夫迪夫大学数学和信息学学院的学习过程的规划、组织和实施提供电子学习内容和电子学习教育服务。VES支持多种形式的电子学习,如混合学习、自定进度学习、终身学习、包容性学习和基于游戏的学习(GBL)。企业信息系统的以下几个方面是必不可少的:1)用户是关注的焦点;2)物理“物”被虚拟化;3)虚拟世界与现实世界的融合。由于ViPS是作为CPSS生态系统开发的,所以用户是关注的焦点。这决定了需要开发个人助理来代表用户的利益参与vip空间的流程。在VES中建模了三个智能主体:内部教育主体、外部教育主体和职业顾问。MATE(多代理测试环境)是ViPS空间支持的一个组件,用于以基于游戏的方式训练和测试学生。MATE是一组自主代理,其中每个代理都在公共体系结构中承担由培训和测试需求产生的责任。作为一个CPSS空间,VES引入了新的方法和场景来解决电子学习领域的复杂问题。VES提供了一种参考体系结构,可适用于信息和通信技术支持的各种形式的教育。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信