Analysis of tools for the development of augmented reality technologies

T. Vakaliuk, S. I. Pochtoviuk
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引用次数: 23

Abstract

The article considers cross-platform products that should be used to develop augmented reality technolo- gies: Unreal Development, Kit, Unity, Godot, Engine, Cocos2D, MonoGame, Unreal Engine, Marmalade, and others. Also, the possibilities of known SDKs for the development of augmented reality applications (Wikitude, Vuforia, Kudan, Maxst, Xzimg, NyARToolkit, Metaio SDK) are given. It is established that for the development of augmented reality technologies can be used not only cross-platform engines but also sets of development tools. Such kits allow you to speed up and simplify the process of developing any program with elements of augmented reality. These advantages and disadvantages will help beginners to choose the most convenient tool for developing augmented reality technologies. In addition, the article attempts to identify criteria and indicators for the selection of such environments, as well as their expert evaluation.
增强现实技术发展的工具分析
本文考虑了应该用于开发增强现实技术的跨平台产品,包括Unreal Development、Kit、Unity、Godot、Engine、Cocos2D、MonoGame、Unreal Engine、Marmalade等。此外,还给出了用于开发增强现实应用程序的已知SDK (Wikitude, Vuforia, Kudan, Maxst, Xzimg, NyARToolkit, Metaio SDK)的可能性。建立了增强现实技术的开发不仅可以使用跨平台的引擎,还可以使用成套的开发工具。这样的工具包允许您加速和简化开发任何具有增强现实元素的程序的过程。这些优点和缺点将帮助初学者选择最方便的工具来开发增强现实技术。此外,本文试图确定选择此类环境的标准和指标,以及对其进行专家评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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