Multi-platform Human Computer Interaction in Converged Media Spaces

D. Robison, I. Palmer, P. Excell, R. Earnshaw, O. A. Salem
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引用次数: 3

Abstract

The boundaries between different kinds of media spaces are complex and challenging. The convergence of computing, media, and telecommunications produces environments that contain elements of their origins, but also contain new components that allow interaction in new ways by new users with new kinds of information. This poses problems for effective human computer interaction and human media interaction because the paradigms are not well understood. Converged environments are driving these new uses just as the first PCs supported keyboards and then WIMP interfaces. Traditional models of human computer interaction are not adequate to deal with this complexity, and the shifting of the boundaries brought about by convergence.
融合媒体空间中的多平台人机交互
不同媒体空间之间的界限既复杂又具有挑战性。计算、媒体和电信的融合产生的环境既包含了它们的原始元素,也包含了允许新用户以新方式与新信息进行交互的新组件。这给有效的人机交互和人机媒体交互带来了问题,因为这些范式没有得到很好的理解。融合环境正在推动这些新用途,就像第一批pc支持键盘,然后是WIMP接口一样。传统的人机交互模型不足以处理这种复杂性,以及收敛所带来的边界转移。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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