Joint Optimization of Clustering and Resource Allocation based on Game Theory for Ultra-Dense Networks

Bui Thanh Tinh, L. Nguyen, H. H. Kha, T. Duong
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引用次数: 1

Abstract

In this paper, we consider the amalgamation of clustering and resource allocation based on game theory in ultra-dense networks (UDNs) which consist of a vast number of randomly distributed small cells. In particular, to mitigate the inter-cell interference, we propose a coalition game (CG) for clustering small cells with the utility function to be the ratio of signal to interference. Then, resource allocation is divided into two sub-problems such as sub-channel allocation (SCA) and power allocation (PA). We use the Hungarian method, which is efficient for solving binary optimization problems, for assigning the sub-channels to users in each cluster of SBSs. Additionally, an iterative algorithm to solve the convex optimization is provided to maximize the network sum-rate. Numerical results prove that the game-based clustering method outperforms the traditional clustering method (with and without PA optimization) and random clustering method in terms of the sum-rate.
基于博弈论的超密集网络聚类与资源配置联合优化
本文研究了由大量随机分布的小单元组成的超密集网络中基于博弈论的聚类与资源分配的融合问题。特别地,为了减轻细胞间的干扰,我们提出了一种联合博弈(CG)来聚类小细胞,其效用函数是信号与干扰的比率。然后,将资源分配分为子信道分配(SCA)和功率分配(PA)两个子问题。我们使用匈牙利方法,这是有效的解决二进制优化问题,分配子信道给用户在每个群集的SBSs。此外,还提出了一种求解凸优化的迭代算法,使网络求和速率最大化。数值结果表明,基于博弈的聚类方法在求和速率方面优于传统聚类方法(有和没有PA优化)和随机聚类方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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