Improving Organization Design by Clustering Project Actors

Anthony Khoriaty, Hadi Jaber, A. Yassine
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引用次数: 1

Abstract

This paper proposes to cluster project actors (i.e., members) to form complementary teams based on their interactions and interdependencies with each other. First, the Design Structure Matrix (DSM) is used to model the interactions between project members, which are based on the number of deliverables exchanged between them. Then, an agglomerative clustering technique is proposed to place the project members into groups. The algorithm permits management to impose certain restrictions on team formations, such as the number and maximum size of the teams, which members must be placed together, and which members must be kept apart. Most importantly, the algorithm allows cyclic information exchanges (i.e., loops) to be inserted into team clusters. It produces as output the recommended team formations, as well as the percentage of the total number of interactions that occur within the clustered teams. The proposed clustering method is illustrated using data collected from a vehicle development project at a large European automotive company.
通过聚类项目参与者改进组织设计
本文建议将项目参与者(即成员)聚集在一起,根据他们之间的相互作用和相互依赖,形成互补的团队。首先,设计结构矩阵(DSM)用于为项目成员之间的交互建模,这是基于他们之间交换的可交付成果的数量。然后,提出了一种聚类技术,将项目成员分组。该算法允许管理层对团队构成施加一定的限制,例如团队的数量和最大规模,哪些成员必须放在一起,哪些成员必须分开。最重要的是,该算法允许将循环信息交换(即循环)插入到团队集群中。它产生推荐的团队结构作为输出,以及在集群团队中发生的交互总数的百分比。本文使用从一家大型欧洲汽车公司的汽车开发项目中收集的数据来说明所提出的聚类方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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