TROY: a tree based approach to logic synthesis and technology mapping

W. Nöth, Uwe Hinsberger, Reiner Kolla
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引用次数: 4

Abstract

In this paper we present a new approach to the synthesis of combinational circuits and the mapping of standard gates like NAND, NOR, AOI and OAI with arbitrary number of inputs. Our method is based on the provable optimal synthesis of the fan-out-free regions of a circuit, represented as normal AND-OR-trees. Normal AND-OR-trees enable TROY to rebalance the regions with respect to delay without loosing area and lead to a much larger search space than that used by tree matching. Fast heuristics derived from the optimal approach yield significantly faster results than SIS on many standard benchmark circuits.
TROY:一种基于树的逻辑合成和技术映射方法
在本文中,我们提出了一种新的方法来合成组合电路和映射的标准门,如NAND, NOR, AOI和OAI与任意数量的输入。我们的方法是基于可证明的电路无扇出区域的最佳合成,表示为正常的and - or树。正常的and - or树使TROY能够在不丢失区域的情况下重新平衡区域的延迟,并且导致比树匹配使用的更大的搜索空间。基于最优方法的快速启发式算法在许多标准基准电路上产生的结果明显快于SIS。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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