Towards a new concept of serious games generator

Lotfi Eaachak, Amine Belhabibe, M. Bouhorma
{"title":"Towards a new concept of serious games generator","authors":"Lotfi Eaachak, Amine Belhabibe, M. Bouhorma","doi":"10.1109/EITECH.2015.7162973","DOIUrl":null,"url":null,"abstract":"With the big success that serious games have known in education field a huge need has been created to develop such video games to satisfy the demand that does not cease to increase, but the time, the cost, and the interaction of several actors that it takes during the creation process can influence on the envisaged result and create several unexpected problems, to avoid such problems we propose in this article a new serious game generator that adapts the process of video game development by replacing game design and game development phases by both programmed game design and gameplays, this new concept will allow the game creator to focus more in pedagogical aspect and pedagogical objectives that the players must acquire during a video game sequence, instead of wasting much time in game design and game development. In addition, the proposed game generator will be able to generate several web based video games that are both educational and fun.","PeriodicalId":405923,"journal":{"name":"2015 International Conference on Electrical and Information Technologies (ICEIT)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 International Conference on Electrical and Information Technologies (ICEIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EITECH.2015.7162973","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

With the big success that serious games have known in education field a huge need has been created to develop such video games to satisfy the demand that does not cease to increase, but the time, the cost, and the interaction of several actors that it takes during the creation process can influence on the envisaged result and create several unexpected problems, to avoid such problems we propose in this article a new serious game generator that adapts the process of video game development by replacing game design and game development phases by both programmed game design and gameplays, this new concept will allow the game creator to focus more in pedagogical aspect and pedagogical objectives that the players must acquire during a video game sequence, instead of wasting much time in game design and game development. In addition, the proposed game generator will be able to generate several web based video games that are both educational and fun.
走向一个全新概念的严肃游戏生成器
随着严肃游戏在教育领域的巨大成功,开发这类电子游戏的需求不断增加,但在创作过程中所花费的时间、成本和几个参与者的互动可能会影响预期的结果,并产生一些意想不到的问题。为了避免这些问题,我们在本文中提出了一种新的严肃游戏生成器,它通过用编程游戏设计和游戏玩法取代游戏设计和游戏开发阶段来适应电子游戏开发过程,这种新概念将使游戏创造者能够更多地关注玩家在电子游戏序列中必须获得的教学方面和教学目标,而不是浪费大量时间在游戏设计和游戏开发上。此外,提议的游戏生成器将能够生成几个基于网络的视频游戏,既具有教育意义又有趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信