Exploring the Potential of Children in Crowdsourcing

S. Manojlovic, K. Gavrilo, J. D. Wit, Vassilis-Javed Khan, P. Markopoulos
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引用次数: 2

Abstract

Recently, companies and academia have turned to crowdsourcing to stimulate creativity and innovation. Although children's creative nature has been well documented in the design process in co-creation for new products and/or services, this has not yet extended to crowdsourcing. With this paper, we investigate -- through crowdsourcing -- the gap between children and crowdsourcing. To gather a diverse sample of participants we used CrowdFlower, a crowdsourcing platform, to generate, evaluate and rank ideas and concepts. Results show that 93% of parents and 80% of non-parents would involve children in crowdsourcing. The most valued concept of the crowd was the collaboration between parents and children, who are innovating for companies. This concept involves publishing companies requesting drawings from children for book illustrations.
探索儿童在众包中的潜力
最近,企业和学术界已经转向众包来激发创造力和创新。虽然在新产品和/或服务的共同创造的设计过程中,儿童的创造性已经得到了很好的证明,但这还没有扩展到众包。在这篇论文中,我们通过众包来调查儿童与众包之间的差距。为了收集不同的参与者样本,我们使用CrowdFlower(一个众包平台)来生成、评估和排名想法和概念。结果显示,93%的家长和80%的非家长会让孩子参与众包。大众最看重的概念是为企业创新的父母和孩子之间的合作。这一概念涉及到出版公司要求儿童为图书插图绘画。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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