Preserving the consistency of distributed objects with real-time transactions

L. George, P. Minet
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引用次数: 1

Abstract

In this paper, we study the problem of maintaining the consistency of distributed objects in real-time. Sporadic transactions sent by a set of clients must be processed by a set servers with a bounded end-to-end response time. We propose in this article a solution, following the state machine approach, based on a particular non-preemptive scheduling denoted EDF* (Earliest Deadline First *). The scheduling on the servers is based on timestamps set by the clients and on an end-to-end deadline to respect. The clock of clients and servers are ε synchronized. We establish in this article the feasibility conditions of the distributed real-time system that permits to grant the consistency of distributed objects and the respect of end-to-end deadlines associated to transactions in charge of read/write access to the objects.
保持分布式对象与实时事务的一致性
本文主要研究分布式对象的实时一致性维护问题。一组客户端发送的零星事务必须由一组具有有限端到端响应时间的服务器处理。我们在本文中提出了一个解决方案,遵循状态机方法,基于特定的非抢占式调度,表示为EDF*(最早截止日期优先*)。服务器上的调度基于客户端设置的时间戳和端到端的截止日期。客户端和服务器的时钟是同步的。我们在本文中建立了分布式实时系统的可行性条件,该系统允许授予分布式对象的一致性,并尊重与负责对对象进行读/写访问的事务相关的端到端截止日期。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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