Pengembangan Media Pembelajaran Bahasa Indonesia Pada Tema Cerita Fantasi Berkearifan Lokal Madura Berbasis Android

Fiyan Ilman Faqih, Arief Setyawan
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引用次数: 1

Abstract

Article history: Received: 22-09-2021 Revised : 10-10-2021 Accepted: 07-11-2021 This study aims to produce a learning media for fantasy stories based on local Madura wisdom based on Android. The research method used in this study is the 4D method (determination, design, development, and dissemination). The validation results to experts in learning literature and learning media indicate that this media is feasible to implement. The results of the product test also show that the developed media is feasible to use. This can be seen from the average value obtained by students who are above the KKM. Product test questionnaires to students indicating their agreement to use this media in learning. This learning media will make learning more exciting and varied so that students become interested and active in learning about fantasy stories. In addition, this learning media makes students more familiar and understanding about the wisdom of Madura's local values.
以Android为基础的本土英雄故事主题的印尼语学习媒体发展
文章历史:收稿日期:22-09-2021修回日期:10-10-2021收稿日期:07-11-2021本研究旨在基于Android平台,制作基于当地马杜罗智慧的奇幻故事学习媒体。本研究采用的研究方法为4D法(确定、设计、开发、传播)。对学习文献专家和学习媒体的验证结果表明,该媒体是可行的。产品试验结果也表明所研制的介质是可行的。这可以从KKM以上的学生的平均值中看出。向学生发放产品测试问卷,表明他们同意在学习中使用该媒体。这种学习媒介将使学习变得更加刺激和丰富,使学生对学习奇幻故事产生兴趣和积极。此外,这种学习媒介让学生更加熟悉和了解马杜拉当地价值观的智慧。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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