Involving young girls in product concept design

M. Isomursu, P. Isomursu, Kaisa Still
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引用次数: 16

Abstract

Young girls are a user group often neglected in the design of technical devices. In this paper, we describe a method for involving pre-teen and teen girls in a concept design process. With this target group we have experienced serious challenges in applying traditional participatory design methods, such as observations or interviews. As a solution, we have adopted a web-based storytelling environment where our target group is encouraged to create usage scenarios of a mobile terminal that would support their activities in a virtual community. Our results show that this approach is a very natural and fruitful method for involving this target group.
让年轻女孩参与产品概念设计
年轻女孩是一个在设计技术设备时经常被忽视的用户群体。在本文中,我们描述了一种方法,涉及青春期前和十几岁的女孩在一个概念设计过程。对于这个目标群体,我们在应用传统的参与式设计方法(如观察或访谈)时遇到了严峻的挑战。作为解决方案,我们采用了一个基于网络的讲故事环境,鼓励我们的目标群体创建一个移动终端的使用场景,以支持他们在虚拟社区中的活动。我们的结果表明,这种方法是一种非常自然和富有成效的方法,涉及这个目标群体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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