3-D real-time gesture recognition using proximity spaces

E. Huber
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引用次数: 20

Abstract

A 3D segment tracking approach to recognition of human pose and gestures is presented. The author has previously developed and refined a stereo based method, called the proximity space method, for acquiring and maintaining the track of object surfaces in 3-space. This method uses LoG filtered images and relies solely on stereo measurement to spatially distinguish between objects in 3D. The objective of the work is to obtain useful state information about the shape, size, and pose of natural (unadorned) objects in their naturally cluttered environments. Thus, the system does not require or benefit from special markers, colors, or other tailored artifacts. Recently he has extended this method in order to track multiple regions and segments of complex objects. The paper describes techniques for applying the proximity space method to a particularly interesting system: the human. Specifically, he discusses the use of simple models for constraining proximity space behavior in order to track gestures as a person moves through a cluttered environment. It is demonstrated that by observing the behavior of the model, used to tract the human's pose through time, different gestures can be easily recognized. The approach is illustrated through a discussion of gestures used to provide logical and spatial commands to a mobile robot.
使用接近空间的三维实时手势识别
提出了一种用于人体姿态和手势识别的三维片段跟踪方法。作者之前开发并完善了一种基于立体的方法,称为接近空间方法,用于获取和维护三维空间中物体表面的轨迹。该方法使用LoG滤波后的图像,仅依靠立体测量来对三维物体进行空间区分。这项工作的目标是在自然杂乱的环境中获得关于自然(未修饰)物体的形状、大小和姿态的有用状态信息。因此,系统不需要或受益于特殊的标记、颜色或其他定制的工件。最近,他扩展了这种方法,以跟踪复杂物体的多个区域和片段。本文描述了将接近空间方法应用于一个特别有趣的系统:人类的技术。具体来说,他讨论了约束接近空间行为的简单模型的使用,以便在一个人在混乱的环境中移动时跟踪手势。实验证明,通过观察模型的行为,可以很容易地识别出不同的手势。该方法是通过讨论手势用于提供逻辑和空间命令的移动机器人说明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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