Michael Korostelev, Li-ping Bai, Assaf Zoor, C. Tucker
{"title":"PIPSS - A Portable Instrument Postural Stability System to Assess Dynamic Postural Stability","authors":"Michael Korostelev, Li-ping Bai, Assaf Zoor, C. Tucker","doi":"10.5220/0004934703120315","DOIUrl":null,"url":null,"abstract":"The most common method to assess postural stability involves the use of a force plate to measure changes in center of pressure (COP)(Duarte et al 2010). The high cost of this technology limits practicality and accessibility for widespread use outside of major clinical centers. There is an emerging trend toward video game use as a means of increasing patient engagement in rehabilitation interventions. This trend is primarily driven by the newest generation of consumer console systems which use motion-based controls (e.g. Nintendo Wii and WiiFit). We have developed and tested PIPSS, a system that utilizes the Nintendo Wii balance board to quantify COP during simple static and more complex dynamic balance tasks. This low cost, accessible postural stability assessment system could be easily deployed in clinics, sport and athletic centers, training rooms, schools or elderly care facilities to provide a quantitative metric of postural control. Such information would allow for more timely assessment and intervention, improved return to play guidelines in athletes, or balance and fall interventions in care centers for the elderly. Current work includes analyses and interpretation of the PIPSS testing protocols with existing balance measures in children and adults with Cerebral Palsy, and concussion.","PeriodicalId":357085,"journal":{"name":"International Conference on Biomedical Electronics and Devices","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Biomedical Electronics and Devices","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5220/0004934703120315","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The most common method to assess postural stability involves the use of a force plate to measure changes in center of pressure (COP)(Duarte et al 2010). The high cost of this technology limits practicality and accessibility for widespread use outside of major clinical centers. There is an emerging trend toward video game use as a means of increasing patient engagement in rehabilitation interventions. This trend is primarily driven by the newest generation of consumer console systems which use motion-based controls (e.g. Nintendo Wii and WiiFit). We have developed and tested PIPSS, a system that utilizes the Nintendo Wii balance board to quantify COP during simple static and more complex dynamic balance tasks. This low cost, accessible postural stability assessment system could be easily deployed in clinics, sport and athletic centers, training rooms, schools or elderly care facilities to provide a quantitative metric of postural control. Such information would allow for more timely assessment and intervention, improved return to play guidelines in athletes, or balance and fall interventions in care centers for the elderly. Current work includes analyses and interpretation of the PIPSS testing protocols with existing balance measures in children and adults with Cerebral Palsy, and concussion.
评估姿势稳定性最常用的方法是使用测力板测量压力中心(COP)的变化(Duarte et al . 2010)。该技术的高成本限制了在主要临床中心以外广泛使用的实用性和可及性。有一个新兴的趋势,使用电子游戏作为一种手段,增加患者参与康复干预。这一趋势主要是由使用基于动作控制的最新一代消费主机系统(如任天堂Wii和WiiFit)所推动的。我们开发并测试了PIPSS,这是一个利用任天堂Wii平衡板在简单的静态和更复杂的动态平衡任务中量化COP的系统。这种低成本、易于使用的姿势稳定性评估系统可以很容易地部署在诊所、体育和运动中心、训练室、学校或老年人护理设施中,以提供姿势控制的定量指标。这些信息将允许更及时的评估和干预,改善运动员恢复比赛的指导方针,或在老年人护理中心进行平衡和跌倒干预。目前的工作包括分析和解释在患有脑瘫和脑震荡的儿童和成人中使用现有平衡测量的PIPSS测试方案。