Raising creativity and understanding of problems during learning computer visualization applications by using animation and visualization

V. Zdravkovic, B. Vian
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引用次数: 1

Abstract

Learning visual based application is one of the most difficult problems for all types of students. This is valid for art and technical education, as well. One of the reasons is that education in computer visualization, especially in the area of 3D modeling, 3D animation, computer-generated special effects and programming for VR applications, is not the same as education for standard computer applications. From technical students it demands more creativity than usual technical subjects, like programming, or math. From art students it asks more technical knowledge and technical ability than they are usually required. The solution lies in changing the learning paradigm towards a flexible and differential approach. Here we discuss the using of computer generated animation and visualization during the learning process.
在学习计算机可视化应用的过程中,通过动画和可视化来提高创造力和对问题的理解
学习基于可视化的应用程序是所有类型的学生最困难的问题之一。这也适用于艺术和技术教育。其中一个原因是,计算机可视化教育,特别是在3D建模、3D动画、计算机生成的特效和VR应用编程领域,与标准计算机应用教育不同。对于技术专业的学生来说,它比通常的技术专业,如编程或数学,需要更多的创造力。对艺术学生来说,它要求比通常要求的更多的技术知识和技术能力。解决方法在于改变学习范式,使之朝着灵活和差异化的方向发展。在这里,我们讨论在学习过程中使用计算机生成的动画和可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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