{"title":"Raising creativity and understanding of problems during learning computer visualization applications by using animation and visualization","authors":"V. Zdravkovic, B. Vian","doi":"10.1109/IWALT.2000.890641","DOIUrl":null,"url":null,"abstract":"Learning visual based application is one of the most difficult problems for all types of students. This is valid for art and technical education, as well. One of the reasons is that education in computer visualization, especially in the area of 3D modeling, 3D animation, computer-generated special effects and programming for VR applications, is not the same as education for standard computer applications. From technical students it demands more creativity than usual technical subjects, like programming, or math. From art students it asks more technical knowledge and technical ability than they are usually required. The solution lies in changing the learning paradigm towards a flexible and differential approach. Here we discuss the using of computer generated animation and visualization during the learning process.","PeriodicalId":208449,"journal":{"name":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","volume":"365 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IWALT.2000.890641","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Learning visual based application is one of the most difficult problems for all types of students. This is valid for art and technical education, as well. One of the reasons is that education in computer visualization, especially in the area of 3D modeling, 3D animation, computer-generated special effects and programming for VR applications, is not the same as education for standard computer applications. From technical students it demands more creativity than usual technical subjects, like programming, or math. From art students it asks more technical knowledge and technical ability than they are usually required. The solution lies in changing the learning paradigm towards a flexible and differential approach. Here we discuss the using of computer generated animation and visualization during the learning process.