{"title":"Ant colony optimization for best path planning","authors":"Y. Hsiao, Cheng-Long Chuang, Cheng-Chih Chien","doi":"10.1109/ISCIT.2004.1412460","DOIUrl":null,"url":null,"abstract":"The paper presents an optimal approach to search the best path of a map considering the traffic loading conditions. The main objective of this work is to minimize the path length to get the best path planning for a given map. This study proposes a solution algorithm based on the ant colony optimization technique to search the shortest path from a desired origin to a desired destination of the map. The proposed algorithm is implemented in C++. Furthermore, the simulation program can randomly generate maps for evaluating its flexibility and performance. Simulation results demonstrate that the proposed algorithm can obtain the shortest path of a map with fast speed.","PeriodicalId":237047,"journal":{"name":"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"64","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCIT.2004.1412460","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 64
Abstract
The paper presents an optimal approach to search the best path of a map considering the traffic loading conditions. The main objective of this work is to minimize the path length to get the best path planning for a given map. This study proposes a solution algorithm based on the ant colony optimization technique to search the shortest path from a desired origin to a desired destination of the map. The proposed algorithm is implemented in C++. Furthermore, the simulation program can randomly generate maps for evaluating its flexibility and performance. Simulation results demonstrate that the proposed algorithm can obtain the shortest path of a map with fast speed.