Service creation for end-users

O. Drögehorn, Sian Lun Lau, Niklas Klein, I. König, J. Porras
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Abstract

The current computing and communication services are driven by various technologies. The creation of such services is however not an easy task. The different platforms lack openness that simplifies interoperability. Service development is still mainly technical oriented, where service creation tools are meant for serving and assisting the professional developers. Service creation is not seen as a task for end users right now. In this paper we will discuss how end users could be enabled to create new services, shown on the example within a mobile context-aware service platform. This is achieved by introducing the concept of the technology agnostic approach into the process. We present the conceptual architecture and explain the idea of end-user driven service creation that can provide a solution. Several tools were designed and implemented to prove that the concepts work. With the help of semantic service description, the end users can express their service wishes and create services using a graphical interface technology agnostically. The idea was implemented in two European projects and we have identified the next steps to improve the prototypes as well as the idea. Based on several tools and an underlying platform the ideas have been tested in a development environment for mobile context-aware services. Here end-users are able to design their own services or combine existing services, which can be shared and used by other users later on.
为最终用户创建服务
当前的计算和通信服务是由各种技术驱动的。然而,创建这样的服务并不是一件容易的事。不同的平台缺乏简化互操作性的开放性。服务开发仍然主要是面向技术的,其中服务创建工具旨在为专业开发人员提供服务和帮助。服务创建目前还不被视为终端用户的任务。在本文中,我们将讨论如何使终端用户能够创建新服务,在移动上下文感知服务平台中的示例中显示。这是通过在流程中引入技术不可知方法的概念来实现的。我们介绍了概念架构,并解释了可以提供解决方案的最终用户驱动的服务创建的思想。设计并实现了几个工具来证明这些概念是可行的。在语义服务描述的帮助下,最终用户可以表达他们的服务愿望,并使用图形界面技术进行不可知的服务创建。这个想法在两个欧洲项目中得到了实施,我们已经确定了下一步要改进原型和这个想法的步骤。基于几个工具和一个底层平台,这些想法已经在移动上下文感知服务的开发环境中进行了测试。在这里,终端用户能够设计他们自己的服务或组合现有的服务,这些服务以后可以被其他用户共享和使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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